Lost Isa

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  • Faction: League

Description

The Gibberlings' search for their lost homeland Isa yielded nothing. Isa is considered lost, and this people began to settle in the Frozen Frontier near the Kanian Archipelago and on the allod Ingos under the auspices of Kania. Isa is considered destroyed.
However, can it be that this allod actually survived? Why, then, was it never found? Or perhaps it was, but the circumstances of this discovery were carefully concealed from everyone? What happened to Isa?

Stage 1

You can start this stage by speaking with Gaal-Irhen on Howlem at level 100. The stage will be complete next to Vegvisir on Isa.
You traveled to Howlem which had already begun to collapse. With the help of the spirits of the First, the guardians of this allod, you were able to awaken another sleeping First One - the squirrel Ratatoskr. She claims that Isa still exists! According to the squirrel, Isa was preserved by the Great Ash Tree, the first of the Great Trees of Sarnaut.

Stage 2

You can start this stage by speaking with Unn on Isa at level 101. Once you are done with your task, speak with this character again.
Surprisingly, the Vegvisir spell worked, transporting you to some kind of snow-covered allod! Is it really Isa? It made you wonder why the Gibberlings were unable to find it and why they were so sure Isa was lost forever. Evidently they were wrong.

Stage 3

You can start this stage by speaking with Gerda on Isa at level 101. Once you are done with your task, speak with this character again.
On Isa, you encountered a strange little Gibberling that did not have her own sprout. She also inherited a pendant made of meteoric iron from her forefathers. The local Gibberlings had not discovered its properties, so this raised many questions.

Stage 4

You can start this stage by speaking with the Strand family on Isa at level 102. Once you are done with your task, speak with these characters again.
The Thread Keepers in Skalgard told you about the history of Isa and informed you that your arrival set an ancient prophecy into motion: it brought their ancient enemy Kharyskhan, the leader of the wild Uruns, back to life. You needed to fix what you had done.

Stage 5

You can start this stage by speaking with Surt Junior on Isa at level 103. Once you are done with your task, speak with Randy Ladle on Isa.
The guardian of the volcano, Surt Junior, informed you that Gerda's amulet had indeed been made by the Zvergs about 200 years ago. However, he was sure there were no meteorite deposits on Isa, so this metal had come from somewhere outside Isa. The Zvergs could tell you about this but, unfortunately, they had been dead for a long time.

Stage 6

You can start this stage by speaking with Gerda on Isa at level 103. Once you are done with your task, speak with this character again.
After visiting the old Gibberling cemetery, you learned where Gerda's ancestors could have come from and how they got the meteorite pendant. However, to finally answer all the questions, you needed to make a trip to the most remote parts of Isa.

Stage 7

You can start this stage by speaking with Beorn's Spirit on Isa at level 104. Once you are done with your task, speak with Murk on Isa.
An old Werebear told you about a mysterious incident in the mountains that had taken place 200 years ago. Since Gerda was able to trace her ancestors back less than 200 years, we could assume that we were on the right track - something had happened then that connected the meteorite pendant and the little Gibberling's family.

Stage 8

You can start this stage by speaking with Gerda on Isa at level 104. Once you are done with your task, speak with Trondur the Sharp on Isa.
The truth was out! Gerda's ancestor, Captain Koll, once made an agreement with the descendant of Skulnar the Northwind, Brus, and this agreement helped him find Isa. However, after learning from the Thread Keepers what fulfilling this commitment would mean, Koll abandoned it. With his help, the Thread Keepers captured Skulnar's spirit and then severed Koll's Thread of Fate. Thus Isa was hidden from the rest of the world. But there was a prophecy that the descendants of Koll and his brother could rediscover Isa if they reconnected the Threads of their family. And here they were - Koll's descendant Gerda, and his brother's descendants Trondur and Wickham.

Stage 9

You can start this stage by speaking with Unn on Isa at level 105. Once you are done with your task, speak with the Sharp family on Isa.
The Gibberlings found their homeland; Skulnar the Northwind was defeated (although he promised to return); and the Sharp Family - Gerda, Trondur and Wickham - became one sprout. You also succeeded in bringing hope to the All-Mother by sending a signal to Enod, the World of Light. This meant the Great Trees would no longer wither. New battles with Fate await you, but for now everything is fine.

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