Shooter
Shooter Rank: 1 Stance Damage from melee attacks is reduced by 30%. Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by YY%. Precise Shot, Aimed Shot, and Explosive Shot are cast 33% faster. The range of these abilities, and the range of Bombardment and Volley is increased to 44 yards, and their damage is increased by 5%. Incoming damage is reduced by 10%. You must have at least one active aspect to activate this stance. Only one Stance can be active at a time. | |
Shooter Rank: 2 Stance Damage from melee attacks is reduced by 30%. Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by YY%. Precise Shot, Aimed Shot, and Explosive Shot are cast 66% faster. The range of these abilities, and the range of Bombardment and Volley is increased to 46 yards, and their damage is increased by 10%. Incoming damage is reduced by 10%. You must have at least one active aspect to activate this stance. Only one Stance can be active at a time. | |
Shooter Rank: 3 Stance Damage from melee attacks is reduced by 30%. Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by YY%. Precise Shot, Aimed Shot, and Explosive Shot are cast 100% faster. The range of these abilities, and the range of Bombardment and Volley is increased to 48 yards, and their damage is increased by 15%. Incoming damage is reduced by 10%. You must have at least one active aspect to activate this stance. Only one Stance can be active at a time. | |