Loop of Time

Loop of Time
Rank: 1
You apply the Loop of Time effect to yourself or to a hostile or allied target for 2 seconds.
When this effect ends, your target will return to their previous state, including their health level and location.
All negative effects applied under the Loop of Time effect will be removed from the allied target. The cooldown of their class abilities will be reset (does not affect abilities that require Tears of the Dragon, special race and class abilities, and Reincarnation abilities).
All positive effects (except certain special effects applied in adventures) applied under the Loop of Time effect will be removed from the enemy target.
The Loop of Time is unable to revive a dead character. The effect can be applied to characters once every 180 seconds.
Consumes 4 Tears of the Dragon. The damage and cooldown of the ability depend on their quality.
You can use only one ability for dragon tears every 30 seconds.
Loop of Time
Rank: 2
You apply the Loop of Time effect to yourself or to a hostile or allied target for 3 seconds.
When this effect ends, your target will return to their previous state, including their health level and location.
All negative effects applied under the Loop of Time effect will be removed from the allied target. The cooldown of their class abilities will be reset (does not affect abilities that require Tears of the Dragon, special race and class abilities, and Reincarnation abilities).
All positive effects (except certain special effects applied in adventures) applied under the Loop of Time effect will be removed from the enemy target.
The Loop of Time is unable to revive a dead character. The effect can be applied to characters once every 180 seconds.
Consumes 4 Tears of the Dragon. The damage and cooldown of the ability depend on their quality.
You can use only one ability for dragon tears every 30 seconds.
Loop of Time
Rank: 3
You apply the Loop of Time effect to yourself or to a hostile or allied target for 4 seconds.
When this effect ends, your target will return to their previous state, including their health level and location.
All negative effects applied under the Loop of Time effect will be removed from the allied target. The cooldown of their class abilities will be reset (does not affect abilities that require Tears of the Dragon, special race and class abilities, and Reincarnation abilities).
All positive effects (except certain special effects applied in adventures) applied under the Loop of Time effect will be removed from the enemy target.
The Loop of Time is unable to revive a dead character. The effect can be applied to characters once every 180 seconds.
Consumes 4 Tears of the Dragon. The damage and cooldown of the ability depend on their quality.
You can use only one ability for dragon tears every 30 seconds.
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