Blood Pact

Blood Pact
When the Summoner deals damage to themselves with Bloodletting and Blood Ties, they gain 10 stacks of the Blood Pact effect.
When the Summoner deals damage to themselves with Blood Feast and Channel of Life, they gain 5 stacks of the Blood Pact effect.
Dark Renewal and Healing Injection will grant them 2 stacks of Blood Pact.
Blood Pact stacks up to 50 times.
The Summoner’s outgoing healing is increased by 0.2% for each stack of the effect.
When used, Reanimation absorbs the Blood Pact effect completely, healing the target for XX for each stack of the effect.

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