Aberrations in the Kingdom: Primal Muskir
Information
- Starts:
- Ends:
- Level: 20
- Required level: 20
- Type: Single-player Quest
- Side Quest
- Repeatable (daily)
- Zone:
Kingdom of Nature
Goal
Kill 12 Primal Muskir and return to Liho the Nomadic.
- Primal Muskir 12/12(Kill 12 Primal Muskirs)

Introduction
The Kingdom of Nature should belong only to us - the Orcs! I don't suppose you have any objections to that, right?
Good, then together we can drive the others out of here.
Your first goal should be to eliminate those muskir. The druids and the animists prey on the creatures and use their spores to make Refreshing Potions. If there are no more muskir in the woods, then the League wardens will not have that tool in their arsenal. Then we'll have the edge and be able to destroy them! It's brilliant, isn't it?
Go out into the Shadowy Mire and destroy as many as you can. And remember to kill any druids or animists that you meet too!
Process
To think that the filthy League is allowed in here. It's an abomination! Who taught them the secret of how to get here, anyway?
Completion
Excellent. The fewer the muskir, the worse off the League will be. Haha!
Rewards
Experience: +3000
25
69

