A Pact with Cultists
Information
- Starts:
- Ends:
- Level: 48
- Required level: 47
- Type: Single-player Quest
- Zone:
Isle of Revelation - Master's Citadel
Requires
Unlocks
Goal
- Wandering Island visited
Introduction
Sarn is trying to get around me, to leave me behind... He'll pay for it... For the moment we share interests... for the moment. The wormfaces and draconids, those dirty traitors, decided to play rebels. I'll just have to punish the imbeciles. Under no circumstances can I allow them to enter the Dead City!
What do I see when I happen to turn my gaze to that corner of the astral? The path through the portal has been blocked by some unknown allod. The Wandering Island... Another shard of Gipat hidden beneath ancient ruins. The wormfaces and draconids are already there and, if my eyes do not deceive, they are beelining towards the portal. That's right, the Wandering Island has another portal. And this portal also leads to the Dead City.
But not only have you fallen behind the traitors, the demon worshippers are ahead of you as well... I'm talking about Sarn cultists. All they do is sit shaking in their camp like a herd of sheep. These sycophants of Sarn are helpless, they can't even clear their own path.
Go to them and let them carry out the wishes of their beloved god, if it means they'll help us stop those traitors! And see that you don't get lost. It's always nice to do your dirty work with someone else's hands.