Spell
Shooter
Shooter
Rank: 1
Range: Melee
Cooldown: 1 s
Stance
Ranged abilities deal {V01}% more damage, and incoming damage is reduced by {V02}%.
Precise Shot, Aimed Shot, and Explosive Shot are cast {V03}% faster. The range of these abilities, and the range of Bombardment and Volley is increased to {V04} yards.
Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by {V05}%.
Melee attacks deal {V06}% less damage.
Only one Stance can be active at a time.
Ranged abilities deal {V01}% more damage, and incoming damage is reduced by {V02}%.
Precise Shot, Aimed Shot, and Explosive Shot are cast {V03}% faster. The range of these abilities, and the range of Bombardment and Volley is increased to {V04} yards.
Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by {V05}%.
Melee attacks deal {V06}% less damage.
Only one Stance can be active at a time.
Shooter
Rank: 2
Range: Melee
Cooldown: 1 s
Stance
Ranged abilities deal {V01}% more damage, and incoming damage is reduced by {V02}%.
Precise Shot, Aimed Shot, and Explosive Shot are cast {V03}% faster. The range of these abilities, and the range of Bombardment and Volley is increased to {V04} yards.
Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by {V05}%.
Melee attacks deal {V06}% less damage.
Only one Stance can be active at a time.
Ranged abilities deal {V01}% more damage, and incoming damage is reduced by {V02}%.
Precise Shot, Aimed Shot, and Explosive Shot are cast {V03}% faster. The range of these abilities, and the range of Bombardment and Volley is increased to {V04} yards.
Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by {V05}%.
Melee attacks deal {V06}% less damage.
Only one Stance can be active at a time.
Shooter
Rank: 3
Range: Melee
Cooldown: 1 s
Stance
Ranged abilities deal {V01}% more damage, and incoming damage is reduced by {V02}%.
Precise Shot, Aimed Shot, and Explosive Shot are cast {V03}% faster. The range of these abilities, and the range of Bombardment and Volley is increased to {V04} yards.
Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by {V05}%.
Melee attacks deal {V06}% less damage.
Only one Stance can be active at a time.
Ranged abilities deal {V01}% more damage, and incoming damage is reduced by {V02}%.
Precise Shot, Aimed Shot, and Explosive Shot are cast {V03}% faster. The range of these abilities, and the range of Bombardment and Volley is increased to {V04} yards.
Allows you to use Volley, Bombardment, and Deadly Shot while moving. While sustaining Volley and Bombardment, the Scout is slowed down by {V05}%.
Melee attacks deal {V06}% less damage.
Only one Stance can be active at a time.
Spell rank
13
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