Power of Intention: Cunning Incarnate
Information
- Starts:
- Ends:
- Level: 49
- Required level: 48
- Type: Single-player Quest
- Side Quest
- Repeatable (daily)
- Zone:
Heart of Death - Cradle
Goal
- Transferred to the astral body
Introduction
Cunning is a favorite weapon of your enemies. When you cannot tell your friend from your enemy, when at every moment you expect a blade to in your back, you are weak and vulnerable. But if you wish to win the battle, you have to understand the lessons of deceit: learn to lie, betray and backstab, spin a web of intrigue and falsehoods, toy with emotions, sic one against the other... No one will force you to do these things, but you will need to learn about deadly cunning - a weapon against which there's no protection.
Go into the Heart of Cunning. There the intentions of your enemies have collided. Who will you side with? Or will you deceive them both? Decide!
Process
Go and only come back with victory!
Completion
Do you feel guilty about helping someone, and then turning your weapon against your recent ally? I think not. Circumstances are often such that a common threat unites even the most implacable enemies, but as soon as their misfortune passes, recent allies readily resume their acrimony. And only in your case, a betrayal of a one-time ally has turned against him.
He who plots treason may well become victim of it himself. Accepting the truth of that fact, you assert your Power of Intention.
With your desire incarnate, you are one step closer to the Dead City!
Rewards
- +500 reputation points with Master's Attendants