Spell
Martyr's Shield
Martyr's Shield
Rank: 1
Range: Melee
Cooldown: 11 s
Defensive ability
The Paladin is healed for 5% of the damage stored in all their barriers. Healing is boosted by the Paladin's Survivability. Afterwards, the damage stored in each barrier is reduced by 5%.
Can be used while under control effects.
Requires a shield.
The Paladin is healed for 5% of the damage stored in all their barriers. Healing is boosted by the Paladin's Survivability. Afterwards, the damage stored in each barrier is reduced by 5%.
Can be used while under control effects.
Requires a shield.
Martyr's Shield
Rank: 2
Range: Melee
Cooldown: 11 s
Defensive ability
The Paladin is healed for 8% of the damage stored in all their barriers. Healing is boosted by the Paladin's Survivability. Afterwards, the damage stored in each barrier is reduced by 8%.
Can be used while under control effects.
Requires a shield.
The Paladin is healed for 8% of the damage stored in all their barriers. Healing is boosted by the Paladin's Survivability. Afterwards, the damage stored in each barrier is reduced by 8%.
Can be used while under control effects.
Requires a shield.
Martyr's Shield
Rank: 3
Range: Melee
Cooldown: 11 s
Defensive ability
The Paladin is healed for 9% of the damage stored in all their barriers. Healing is boosted by the Paladin's Survivability. Afterwards, the damage stored in each barrier is reduced by 9%.
Can be used while under control effects.
Requires a shield.
The Paladin is healed for 9% of the damage stored in all their barriers. Healing is boosted by the Paladin's Survivability. Afterwards, the damage stored in each barrier is reduced by 9%.
Can be used while under control effects.
Requires a shield.
Spell rank
13
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