Spell · archived entry
Blood Ties
This spell does not appear in the current data.Last seen: 13.0.1.48
Blood Ties
Element: Shadow
Rank: 1
Range: 30 m
Cooldown: 25 s
An ability to bind with Blood Ties either allies or enemies, given by Forgotten Magic.
Blood Ties pass from one target to another within a 6 yard radius. Can be passed to a target that has already been affected.
When applied to enemies, Blood Ties inflict {V01} Shadow damage to the target. It can strike up to 5 enemies at once, and damage dealt increases by 20% for each next target.
When applied to allies, Blood Ties restore target's health by {V02}. It can heal up to 5 allies at once, and restored health increases by 20% for each next target. Allies with the lowest health are healed first. Can be only applied to player ally characters.
Consumes 6 drops of blood.
Blood Ties pass from one target to another within a 6 yard radius. Can be passed to a target that has already been affected.
When applied to enemies, Blood Ties inflict {V01} Shadow damage to the target. It can strike up to 5 enemies at once, and damage dealt increases by 20% for each next target.
When applied to allies, Blood Ties restore target's health by {V02}. It can heal up to 5 allies at once, and restored health increases by 20% for each next target. Allies with the lowest health are healed first. Can be only applied to player ally characters.
Consumes 6 drops of blood.
Blood Ties
Element: Shadow
Rank: 2
Range: 30 m
Cooldown: 25 s
An ability to bind with Blood Ties either allies or enemies, given by Forgotten Magic.
Blood Ties pass from one target to another within a 6 yard radius. Can be passed to a target that has already been affected.
When applied to enemies, Blood Ties inflict {V01} Shadow damage to the target. It can strike up to 5 enemies at once, and damage dealt increases by 20% for each next target.
When applied to allies, Blood Ties restore target's health by {V02}. It can heal up to 5 allies at once, and restored health increases by 20% for each next target. Allies with the lowest health are healed first. Can be only applied to player ally characters.
Consumes 6 drops of blood.
Blood Ties pass from one target to another within a 6 yard radius. Can be passed to a target that has already been affected.
When applied to enemies, Blood Ties inflict {V01} Shadow damage to the target. It can strike up to 5 enemies at once, and damage dealt increases by 20% for each next target.
When applied to allies, Blood Ties restore target's health by {V02}. It can heal up to 5 allies at once, and restored health increases by 20% for each next target. Allies with the lowest health are healed first. Can be only applied to player ally characters.
Consumes 6 drops of blood.
Blood Ties
Element: Shadow
Rank: 3
Range: 30 m
Cooldown: 25 s
An ability to bind with Blood Ties either allies or enemies, given by Forgotten Magic.
Blood Ties pass from one target to another within a 6 yard radius. Can be passed to a target that has already been affected.
When applied to enemies, Blood Ties inflict {V01} Shadow damage to the target. It can strike up to 5 enemies at once, and damage dealt increases by 20% for each next target.
When applied to allies, Blood Ties restore target's health by {V02}. It can heal up to 5 allies at once, and restored health increases by 20% for each next target. Allies with the lowest health are healed first. Can be only applied to player ally characters.
Consumes 6 drops of blood.
Blood Ties pass from one target to another within a 6 yard radius. Can be passed to a target that has already been affected.
When applied to enemies, Blood Ties inflict {V01} Shadow damage to the target. It can strike up to 5 enemies at once, and damage dealt increases by 20% for each next target.
When applied to allies, Blood Ties restore target's health by {V02}. It can heal up to 5 allies at once, and restored health increases by 20% for each next target. Allies with the lowest health are healed first. Can be only applied to player ally characters.
Consumes 6 drops of blood.
Spell rank
13
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