Enter a search query.
Open full search→
Ability

Turning Point

Turning Point
Rank: 1
There is a 5% chance that using Cascade, Avalanche, Shady Strike, Volley, Bombardment, Precise Shot, and Aimed Shot will grant Turning Point to the Scout for 10 seconds, allowing them to use one tactical ability without losing Gear pieces.
Aspect of Defense
The chance of gaining Turning Point is increased by 100%. It will also heal the Scout for {V01}% of their maximum health. Healing is boosted by the Scout's Survivability.
Tactical abilities: Pendulum, Smoke Cloud, Caltrops, Will to Live, and Deceiver of Death.
Ability rank1 / 2

Comments

There are no comments on this page yet.
Sign in to leave a commentThe comment form is available only to signed-in users.