Item
Crystal Rift Module
Game tooltip
F2PFree server
Crystal Rift Module
Required level: 4
The owner of the assault shell picks a direction and casts the spell, creating a wave of 3 crystal fragments in the selected direction.
The fragments are created 5 / 15 / 30 yards away and have a range of 3 / 4 / 5 yards. They deal {V01} / {V02} / {V03} damage and knock back all enemies in the area of effect.
The fragments remain on the battlefield for 2 seconds.
Damage dealt is not modified by effects that reduce or increase damage dealt by the character.
Consumes 15 energy charges. If there are not enough charges, it automatically consumes Mana Batteries.
Can be traded for 100 Design Packs or 100 Memory Modules.
Can be obtained from the Adaptive Shell Module or by converting the Reaper Mystic Shell.
Press J to open the interface and switch the abilities.
Goods from the Boutique.
The fragments are created 5 / 15 / 30 yards away and have a range of 3 / 4 / 5 yards. They deal {V01} / {V02} / {V03} damage and knock back all enemies in the area of effect.
The fragments remain on the battlefield for 2 seconds.
Damage dealt is not modified by effects that reduce or increase damage dealt by the character.
Consumes 15 energy charges. If there are not enough charges, it automatically consumes Mana Batteries.
Can be traded for 100 Design Packs or 100 Memory Modules.
Can be obtained from the Adaptive Shell Module or by converting the Reaper Mystic Shell.
Press J to open the interface and switch the abilities.
Goods from the Boutique.
2
P2PSubscription server
Crystal Rift Module
Required level: 4
The owner of the assault shell picks a direction and casts the spell, creating a wave of 3 crystal fragments in the selected direction.
The fragments are created 5 / 15 / 30 yards away and have a range of 3 / 4 / 5 yards. They deal {V01} / {V02} / {V03} damage and knock back all enemies in the area of effect.
The fragments remain on the battlefield for 2 seconds.
Damage dealt is not modified by effects that reduce or increase damage dealt by the character.
Consumes 15 energy charges. If there are not enough charges, it automatically consumes Mana Batteries.
Press J to open the interface and switch the abilities.
The fragments are created 5 / 15 / 30 yards away and have a range of 3 / 4 / 5 yards. They deal {V01} / {V02} / {V03} damage and knock back all enemies in the area of effect.
The fragments remain on the battlefield for 2 seconds.
Damage dealt is not modified by effects that reduce or increase damage dealt by the character.
Consumes 15 energy charges. If there are not enough charges, it automatically consumes Mana Batteries.
Press J to open the interface and switch the abilities.
2
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