Jumping an Abyss

Information

Unlocks

Goal

Collect 4 Sturdy Ropes from the Pirates for inventor Leonard de Vevre at the Historians' Camp.

Introduction

Let's see... A tweak here, a little tweak there... Where's my chart? Oh, here it is... So...

The touchdown aim point comes out to... Right here... Down the center of the gorge... Hmm, that won't work... Huh? What? Get outta here, don't bother me! Can't you see I'm thinking! What if we tighten this here... Yes! Tighten it here - that's it!

Oh, hey Prospector, it's good that you're here. I need a few strong ropes for this catapult ASAP! Do you have any on you by any chance? What?! You don't carry a coil of rope on you at all times?! That's just weird... Hmm, so what do we do now?

Oh, of course! The pirates on the bay! They will have some ropes to spare for sure! Go on over there and bring me back some!

Well, why are you still here? Do you want to get beyond the Cordon or not? Yes? Then go get those ropes! Move it!

Process

The lake... we must hit the lake! And only sturdy ropes can provide the pull we need.

Completion

That's it, keep going... Just a little bit more... Now all that's left for us to do is to aim!

Help me do this one last thing real fast. When I repair the catapult, you can use it anytime you like!

Rewards

Experience: +1075
25Silver30Copper
Reputations:
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