Spell
Tree Bark
Tree Bark
Element: Holy
Rank: 1
Range: 30 m
Cooldown: 50 s
Defensive ability
The Warden surrounds themselves with a barrier of bark that reduces incoming damage by {V01}% and increases all incoming healing by {V02}% for 4 seconds. Cannot be dispelled.
The Warden surrounds themselves with a barrier of bark that reduces incoming damage by {V01}% and increases all incoming healing by {V02}% for 4 seconds. Cannot be dispelled.
Tree Bark
Element: Holy
Rank: 2
Range: 30 m
Cooldown: 40 s
Defensive ability
The Warden surrounds themselves with a barrier of bark that reduces incoming damage by {V01}% and increases all incoming healing by {V02}% for 5 seconds. Cannot be dispelled.
The Warden surrounds themselves with a barrier of bark that reduces incoming damage by {V01}% and increases all incoming healing by {V02}% for 5 seconds. Cannot be dispelled.
Tree Bark
Element: Holy
Rank: 3
Range: 30 m
Cooldown: 30 s
Defensive ability
The Warden surrounds themselves with a barrier of bark that reduces incoming damage by {V01}% and increases all incoming healing by {V02}% for 6 seconds. Cannot be dispelled.
The Warden surrounds themselves with a barrier of bark that reduces incoming damage by {V01}% and increases all incoming healing by {V02}% for 6 seconds. Cannot be dispelled.
Spell rank
13
Game information
Effects
Tree Bark
Reduces incoming damage by {V01}%. Increases incoming healing by {V02}%.
Comments