Summon Phantoms
Summon Phantoms Rank: 1 Damage Over Time The Psionicist can summon up to 2 Phantoms in combat at a time. The Phantoms attack the target affected by the Psionicist's Mental Link at a distance. If the Psionicist's Mental Link is inactive, they attack a random target. The Phantoms are unable to move on their own; they are immune to damage and control effects. The Phantoms deal YY damage in 1 second. They exist for XX seconds. The maximum number of Phantoms is 2. | |
Summon Phantoms Rank: 2 Damage Over Time The Psionicist can summon up to 4 Phantoms in combat at a time. The Phantoms attack the target affected by the Psionicist's Mental Link at a distance. If the Psionicist's Mental Link is inactive, they attack a random target. The Phantoms are unable to move on their own; they are immune to damage and control effects. The Phantoms deal YY damage in 1 second. They exist for XX seconds. The maximum number of Phantoms is 4. | |
Summon Phantoms Rank: 3 Damage Over Time The Psionicist can summon up to 6 Phantoms in combat at a time. The Phantoms attack the target affected by the Psionicist's Mental Link at a distance. If the Psionicist's Mental Link is inactive, they attack a random target. The Phantoms are unable to move on their own; they are immune to damage and control effects. The Phantoms deal YY damage in 1 second. They exist for XX seconds. The maximum number of Phantoms is 6. | |