Potential Sabotage

Information

Goal

Get in your ship and head out on patrol around the substance generators. On patrol, destroy no less than 15 saboteurs and then return to the Architect on the Citadel pier.

Introduction

Sabotage! I swear to you, someone or something is dead set against us. The Master has many enemies in this world, and among them are those who would be capable of infiltrating our construction project. Oh, Master, why do you trust these adventurers? They clearly do not know how to hold their tongue!

Enough, this is no time for casting blame. We must do something or else we'll end up without any generators at all. Maybe it's time you got to work on this problem.

I'll give you a power cutter. It's not usually any good in combat. It's actually a tool for smoothing out rocky material on a construction site. However, if this kind of saw should run into any material object it will smash it into tiny bits!

Get in your ship and go back on patrol around the construction site. Find those damned saboteurs and grind them into astral dust!

Process

I hope that by setting up regular patrols we'll be able to protect the generators from further sabotage. By the way, have you figured out who was behind that?

Completion

Let's see. Metal flying things that reminded you of Zem Blades? Very interesting... Could it be that the scientists from ZIT Headquarters decided to put a stick in our spokes? No, that's not very likely. The Empire is no longer our enemy, nor is the League for that matter. I doubt your good friend there would let a chance like this slip away... That's Tep I'm talking about!
Wait... I need to think.

Rewards

Experience: +13865
58Gold81Silver58Copper
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